Genasi use the naming conventions of the people among whom they were raised. The more strange their appearance, the harder time they have. "A given genasi might have some features reminiscent of the mortal parent (pointed ears from an elf, a stockier frame and thick hair from a dwarf, small hands and feet from a halfling, exceedingly large eyes from a gnome, and so on)". As a fire genasi, you have inherited the volatile mood and keen mind of the efreet. Air genasi are proud of their heritage, sometimes to the point of haughtiness. the Genasi really have no culture or life breathed into there existence other than there related to a genie and get cocky. If a weapon has the thrown property, it immidiately flies back into your hand after the thrown attack. Like their air genasi cousins, they sometimes flaunt their perceived superiority over common folk. Each of the four fundamental elements had associated genasi, so the most common genasi were air genasi, earth genasi, fire genasi, and water genasi. Fire and Earth are hardworking companions, you can find them in the kitchen; teaching each other new recipes. The more human-looking have fiery red hair that writhes under extreme emotion, while more exotic specimens sport actual flames dancing on their heads. Though all genasi do suffer a -2 reaction roll penalty from other races, a trait born of their rarity and their being huge douchebags. So it all just depends on how you play the character! Strength and Constitution are great, and not getting a Charisma increase isn't a deal breaker. Many earth genasi live underground, where they can be in their favored element. Genasi were first introduced as a PC race in the Planescape sourcebook "The Planewalker's Handbook", alongside their Aasimarcousins. Your size is Medium. Genasi can be born to almost any humanoid and possess an elemental heritage that takes after one of the inner planes: air, earth, fire, water. Type Para-genasi were genasi who expressed a bloodline of two elements. Water genasi come from coastal areas, the largest concentration of them hailing from the regions surrounding the Sea of Fallen Stars. The Genasi abilities proved very useful in this style of game. Independent and self-reliant, genasi tend toward a neutral alignment. eh...not the most exiting race to play as...you can just play them as normal humans in most situations. Medium [6], Argentor was a village located in Tethyr that was home to many earth genasi. This aligns them better with the core Ability Scores for most Barbarians. Comparing bucket lists. Relic: If you are a genasi, you can refresh the stone after a long rest as well as at dawn, if you are an earth genasi you can instead refresh after a sort rest. Air Genasi. Weapon Master 6 15 Weapon Master 7 Weapon Specialization (Falchion) Ki Critical 16 Fighter 7 +1 STR 17 Fighter 8 Greater Weapon Focus (Falchion) 18 Rogue 2 Disarm: Evasion: 19 Rogue 3 Sneak Attack (+2d6) 20 Fighter 9 +1 STR 21 Fighter 10 Expose Weakness, Epic Prowess: 22 Fighter 11 23 Fighter 12 Great Strength I, Greater Weapon Specialization (Falchion) 24 Ability Score Increase. Earth genasi were usually born from the union between a dao and a humanoid, from two earth genasi, or from humanoid parents with a dao somewhere in their ascendancy. In addition, Gnomish Genasi gain a weapon trick feat for free. But they also want others to share their high opinion of themselves, so they constantly seek to enhance their reputations. Most air and fire genasi in the Realms are descendants of the djinn and efreet who once ruled Calimshan. Earth Genasi: +2 CON (or maybe STR depending) +1 CHA. Earth Loyalty: A specialist earth genasi wizard can only be an Earth Elementalist, and a specialist earth genasi cleric must serve a deity connected to the earth or the forge. 's hit number by 2. The ability to ignore some difficult terrain is great for melee builds. Smells of rot and filth. Seen in silhouette, a genasi can usually pass for human. hope you enjoy. When those rulers were overthrown, their planetouched children were scattered. [1], Earth genasi were able to harness the power of the earth. They are the result of surges of elemental power, or the union of humans and creatures of elemental lineage such as genies. They go where they want, do what they want, and rarely feel bound to anything. Feats. Weapons. Many genasi lose themselves in teeming cities, where their distinctiveness hardly raises an eyebrow in places accustomed to a variety of different people. Water: Wisdom increase and Fire resistance. I think the earth Genasi … I being able to hold my breath indefinitely, and he breathing under water, allowed us to sneak into a mafia base through a river. In addition, Gnomish Genasi gain a weapon trick feat for free. Most water genasi look as if they just finished bathing, with beads of moisture collecting on their skin and hair. The effect lasts for 5 rounds or until it has absorbed 20 points of damage, whichever comes first. The most arresting have fissures in their flesh, from which faint light shines. I think the earth Genasi …
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